Red Chat Ritual TSUMIMI TIME Walkthrough: Chapters, Clues, and Endings

Complete Red Chat Ritual TSUMIMI TIME walkthrough for PC. Learn core investigation loops, day-night pacing, and how to unlock all endings safely.

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Part-time job board listing warehouse sorting and hotel room cleaning shifts with their pay
Screenshots, banners and achievement icons are official Steam assets © Tohakusha Inc. Re-encoded to WebP; no other edits.

The walkthrough is a 15-day two-phase loop: earn and search by day, then spend on Mega Chats by night — the Day 15 deduction is scored against the files you gathered, not against your choices at the end.

  • Days 1–5 teach the loop and hide the first newspaper clue
  • Days 6–10 open the cult ruins and the floor-check branch
  • Days 11–15 are altars, family history and the final deduction

Doesn't apply when: You skip daytime jobs for several days and run out of money before Day 14

How we label facts:ConfirmedObservedUnverifiedUnknown

Source note: Chapter deadlines, item requirements and Steam achievement percentages on this page come from the official Steam store listing for AppID 4413070 and our own playthrough on Version 1.0.1 (October 2026). Anything marked Unverified is a community report we could not reproduce in our own matches — treat it as a lead, not as a mechanic.

Red Chat Ritual TSUMIMI TIME Walkthrough and Core Mechanics

Welcome to the definitive Red Chat Ritual TSUMIMI TIME and reference guide for Tohakusha Inc.'s psychological horror visual novel. Released on Steam on October 22, 2026, for Windows, this title places you in the shoes of an obsessed viewer rather than the protagonist. Throughout your run, you will monitor the live broadcasts of a struggling indie idol named Tsumimi—a 19-year-old member of the idol unit Wataame Chainsaw—while she investigates an eerie, abandoned village to find her missing partner, 18-year-old Mashiro Tsukioka.

The gameplay loop is divided into a strict day-and-night cycle. During the day, your responsibility as a viewer is to manage your funds through part-time warehouse jobs, search for vital keywords across the in-game social media network, consult digital maps, and read fan site notices. At night, you transition into active stream intervention. By deploying comments, paid Mega Chats, and specific wishlist gifts, you must guide Tsumimi through hazardous locations without triggering a game over. Your investigative findings feed directly into deduction puzzles that dictate the story's trajectory.

Understanding this flow requires balancing your monetary resources, timing your gift deliveries before evening broadcasts, and correctly pairing your investigation files with deduction blanks. Because the game features multiple branching paths, knowing how time progresses and how clues interconnect is vital for securing favorable outcomes.

Understanding the Day-and-Night Progression Cycle

Time management is the single most critical element of any successful playthrough. The adventure unfolds across a multi-day timeline on Windows PC, where every action carries a specific time cost. Executing searches on the social media feed or map system advances the in-game clock. Similarly, applying for part-time jobs in the warehouse consumes hours based on the shift length.

During daytime hours, you cannot interact with Tsumimi directly via her live broadcast. Instead, you must lay the groundwork for the upcoming night by gathering search keywords. These keywords typically drop during stream chats or through official community updates, but possessing a keyword is only half the battle. You must open your social media tool, enter the keyword, read through associated posts and replies, and verify that the data has successfully populated your investigation files.

Time PeriodPrimary ActivitiesResource Cost
MorningPart-time warehouse jobs, checking social media feedsConsumes hours based on shift length
AfternoonKeyword investigation on maps, reading fan site commentsConsumes time per search query
NightStream viewing, Mega Chat deployment, gift dispatchUses accumulated funds and donations

Failing to complete these investigative steps before moving forward will leave your deduction files empty when you reach chapter milestones. Always check your bottom-screen status bar for the current date, time slot, and available funds before confirming any major investigation action.

The three actions the stream overlay offers — investigate, deduce, intervene. Everything in the 15-day loop is one of these three, and each one costs time you cannot get back.
The three actions the stream overlay offers — investigate, deduce, intervene. Everything in the 15-day loop is one of these three, and each one costs time you cannot get back.

Managing Funds, Part-Time Jobs, and Wishlist Gifts

Financial planning dictates your ability to influence Tsumimi's survival. Early in the game, you will need to take on warehouse sorting tasks to build a healthy cash reserve. Following the Ver.1.0.1 update released on October 23, 2026, developers increased starting funds to ease early-game pacing, but you must still spend wisely between funding high-tier Mega Chats and purchasing items from Tsumimi's wishlist.

The part-time job board: warehouse sorting and hotel room cleaning, each priced per shift. Before Day 4 this is the only income, and every shift eats hours you could have spent investigating.
The part-time job board: warehouse sorting and hotel room cleaning, each priced per shift. Before Day 4 this is the only income, and every shift eats hours you could have spent investigating.

Wishlist gifts operate on a strict timing rule: they must be ordered and confirmed before that day's stream begins. If a gift arrives late, Tsumimi will miss the opportunity to use it, which can lock you out of crucial environmental interactions. For example, certain items like the stun gun must be sent prior to specific chapters to unlock hidden floor inspections, while items like the potato gun serve distinct narrative and exploratory functions.

The wish-list shop. The potato gun sits among boots and a cap — it looks like one more item, but it is one of only two with a deadline attached, and its deadline is the Day 4 stream.
The wish-list shop. The potato gun sits among boots and a cap — it looks like one more item, but it is one of only two with a deadline attached, and its deadline is the Day 4 stream.
Item CategoryAcquisition MethodOperational Purpose
Part-Time JobsWarehouse job board selectionGenerates operational funds (e.g., 5,000 yen shifts)
Wishlist GiftsConvenience store delivery networkModifies streaming events and unlocks environmental checks
Mega ChatsDirect stream interfaceDelivers immediate paid messages to alter Tsumimi's behavior

You do not need to purchase every item on the wishlist during a single run. Prioritize tools that tie directly into upcoming investigative bottlenecks, keeping enough currency on hand to deploy expensive Mega Chats when a dangerous situation unfolds on stream.

Investigating Keywords, Maps, and Investigation Files

The core investigative puzzle requires you to synthesize information gathered from three distinct digital channels: social media posts, map searches, and fan site commentaries. When Tsumimi drops a keyword during her stream—such as references to the underground idol agency or the last known location where Mashiro was spotted—you must immediately cross-reference it using your home interface.

Navigating this system successfully means looking past surface-level search results. When using the social media tool, expand the reply threads attached to main posts, as critical lore and password hints are frequently hidden in secondary comments. Similarly, map searches will highlight specific geographical points of interest, such as abandoned chapels, ritual prayer rooms, and mountain tunnels exhibiting distinct architectural anomalies like hexagonal structures.

Tsumimi streaming from inside a ruined wooden building at night. Keywords surface during scenes like this one — but the archive only fills when you go back and search them, which is why the daytime half exists.
Tsumimi streaming from inside a ruined wooden building at night. Keywords surface during scenes like this one — but the archive only fills when you go back and search them, which is why the daytime half exists.
  • Step 1: Stream Acquisition: Watch the evening broadcast and note any highlighted search keywords.
  • Step 2: External Search: Input the keyword into the social media module or map search utility.
  • Step 3: Deep Verification: Read through user replies, comments, and location pins to extract hidden details.
  • Step 4: File Confirmation: Open your investigation file to ensure the data is properly cataloged before nightfall.

If a deduction prompt presents empty blanks that you cannot fill, do not guess blindly. This indicates a missing file link or an unexamined reply thread. Drop back to the investigation menu, re-read your files, and ensure you have fully explored the digital trail.

Stream Interventions and Mega Chat Strategy

Nighttime sequences are where psychological tension peaks. As Tsumimi streams her solo investigations inside the condemned village, you must monitor her safety and emotional state. Using standard text comments and paid Mega Chats allows you to steer her actions, warn her of approaching threats, or urge her to flee when local cult activity or mysterious stalkers close in.

However, moderation is essential. Pushing Tsumimi too hard with aggressive commands or inappropriate messages can result in being blocked from the channel, leading straight to a premature game over screen. Conversely, strategic silence is sometimes more effective than continuous intervention, allowing her to navigate minor obstacles without panicking.

The Mega Chat panel with a 5,000 yen and a 1,500 yen option. Both are paid and irreversible, and the cheaper one is frequently the correct one — price buys volume of attention, not a better outcome.
The Mega Chat panel with a 5,000 yen and a 1,500 yen option. Both are paid and irreversible, and the cheaper one is frequently the correct one — price buys volume of attention, not a better outcome.
Intervention TypeCostPrimary EffectRisk Factor
Standard CommentsFreeModulates stream chat moodMinimal impact on dangerous situations
Paid Mega ChatsVaries by tierDirects immediate attention and forces dialogueHigh cost, risks channel block if mismanaged
Gift DispatchItem priceAlters next-day physical eventsMust be ordered before evening broadcast

Players revisiting chapters can utilize quality-of-life additions introduced in recent patches. Holding down the Ctrl key during in-game streams allows you to fast-forward at ultra-high speeds straight to the next Mega Chat prompt, making repeat playthroughs and alternative decision-testing significantly smoother.

The red bar across the top of the stream is the scene timer. This is the bar Ctrl fast-forwards — useful on a second run, and the fastest way to miss a keyword that was only highlighted for half a second.
The red bar across the top of the stream is the scene timer. This is the bar Ctrl fast-forwards — useful on a second run, and the fastest way to miss a keyword that was only highlighted for half a second.

The narrative is structured around distinct investigative phases, moving from initial urban inquiries into the dark history of the abandoned mountain settlement. While the game features three primary chapters leading up to the final day-15 resolution, players must carefully weigh their choices against the physical evidence collected during daytime hours.

Chapter milestones test your comprehension of the clues. For instance, newspaper clippings found via Mega Chat prompts on Day 5 and floor anomalies investigated on Day 7 require exact contextual matches in your final deductions. A failure in these logical pairings results in inference failure endings, accounting for a notable percentage of initial player run failures according to Steam global statistics.

The Day 5 newspaper clipping reporting Mashiro's disappearance. It only exists in your archive if the potato gun arrived before the Day 4 stream — the clearest example of a deadline deciding an outcome five days later.
The Day 5 newspaper clipping reporting Mashiro's disappearance. It only exists in your archive if the potato gun arrived before the Day 4 stream — the clearest example of a deadline deciding an outcome five days later.
A deduction result screen, headed 'The Rituals of the Cult Village'. This is the chapter gate: the blanks are scored against the files you actually hold, not against what you remember from the stream.
A deduction result screen, headed 'The Rituals of the Cult Village'. This is the chapter gate: the blanks are scored against the files you actually hold, not against what you remember from the stream.
Chapter FocusPrimary ObjectiveKey Investigatory Milestone
Chapter 1Local disappearance & agency tiesSecuring initial search keywords and newspaper leads
Chapter 2Abandoned village structuresUtilizing wishlist items to inspect interior flooring
Chapter 3Cult history & inherited beliefsReconciling survivor notes with physical evidence
Final ResolutionEnding branch determinationCompleting final deduction blanks before Day 15

Achieving all game outcomes requires meticulous save management. Always create a manual save point before entering a night stream or committing to a major investigation expenditure, ensuring you can step backward to test alternative dialogue trees without restarting the entire game.

Day by day: what is confirmed, and what is not

Every guide on this game describes the same fifteen days, but very few say how much of each day they can actually vouch for. This table does. A Confirmed row is reproduced or stated officially; Observed is something we saw once and could not isolate; Unverified means we do not know, and the gap is listed on the open questions page rather than filled with a guess.

DayWhat we can stateConfidence
Day 1Loop tutorial: job board, keyword pickup, first streamConfirmed
Day 2Keyword search on SNS; files only appear after reading repliesConfirmed
Day 3Funds from Day 1–2 decide whether the potato gun is affordableObserved
Day 4Potato gun must arrive before this night's streamConfirmed
Day 5Newspaper scene appears only if the potato gun landedConfirmed
Day 6Stun gun must arrive before this night's streamConfirmed
Day 7Floor check requires the stun gun; also seen missing after a skipped Day 6 streamConfirmed / Observed
Day 8Chapter 2 opens; the village interior becomes searchableConfirmed
Day 9No confirmed deadline. This is where most runs driftUnverified
Day 10Chapter 2 gate; blanks scored against Chapter 2 filesObserved
Day 11Altar and family-history material becomes availableObserved
Day 12No confirmed deadline or required itemUnverified
Day 13Chapter 3 material; no confirmed gating eventUnverified
Day 14Save here before the final stream — this is the last clean rollback pointObserved
Day 15Final deduction decides the ending; one wrong blank routes to End 8Confirmed

Four rows are Unverified, and they are the middle of the run — Days 9, 12 and 13 plus the exact gate mechanics of Day 10. That is the honest shape of what is documented about this game two days after release: the deadlines at both ends are known precisely, and the middle is described by everyone and verified by nobody. If you are writing your own notes, those are the days worth recording carefully.

Understanding Steam Achievements and Global Unlock Rates

For completionists tracking their progress across multiple runs, Red Chat Ritual TSUMIMI TIME features 16 Steam achievements tied to specific survival milestones, gallery completion, and narrative conclusions. According to Steam global telemetry data, community engagement heavily skews toward early stream survival and initial failure states, while true completion requires dedication across multiple branching paths.

Achievement NameGlobal Unlock RateDescription
LIVESTREAMING_DAY1_WATCHED87.3%Successfully complete and watch the opening Day 1 stream
ENDING_INFERENCEFAILED55.0%Reach a conclusion failure during early deduction checks
ENDING_LIVESTREAMBLOCKED33.0%Trigger a channel ban by mishandling viewer interactions
ENDING_DIEDINSTANTLY17.8%Succumb to immediate environmental hazards
ENDING_ALLBAD16.1%Experience all primary failure-state conclusions
ENDING_NORMAL10.9%Complete a standard narrative resolution
ENDING_SUPERTRUE8.0%Uncover the ultimate narrative truth
ENDING_TRUE7.8%Reach the primary canonical conclusion
ALL_ENDINGS_SEEN2.2%Unlock all narrative conclusion branches

While official store copy refers broadly to six main endings, the achievement structure supports multiple failure and extra variations. Experimenting with different Mega Chat choices and gift timings is the only way to fill out your gallery data and achieve 100% completion.

Frequently Asked Questions

Is Red Chat Ritual TSUMIMI TIME a horror game?

Yes, it is classified as a psychological horror adventure and visual novel. It contains unsettling atmospheric tension, horror imagery, and themes of obsession and streaming isolation.

How many endings are there in the game?

The official store documentation points to six main narrative conclusions, backed by a comprehensive achievement system that tracks multiple success, failure, and extra paths across your playthroughs.

What is the playtime for a single run?

A standard single playthrough takes approximately three to four hours. Seeing all branching paths and unlocking every ending will extend total playtime to roughly six to eight hours.

How do I fix an inference failure during deductions?

If your deductions fail, you likely missed a crucial keyword or failed to open an investigation file after searching social media or maps. Revisit your daytime investigative loop to ensure all files are fully unlocked.

Where can I check official hints if I get stuck?

You can consult the official community guides and Hints & FAQ hub on the Red Chat Ritual TSUMIMI TIME Steam Community Hub for spoiler-managed assistance.

Can I finish the walkthrough without doing part-time jobs?

No. Mega Chats and wish-list gifts are the only way to steer the stream, and both cost money that only daytime jobs provide. Skipping jobs for two or three days leaves you unable to afford the Day 14 intervention.

Related Guides

Demo Save Won't Carry Over to the Full Game — TSUMIMI TIME

The TSUMIMI TIME demo is a separate Steam app (AppID 4793590) with its own save location, so there is no import path into the full game. Here is where each build stores its data and why copying files fails.

I Have the File but Can't Select It — TSUMIMI TIME Deduction Blanks

Why a deduction blank in Red Chat Ritual TSUMIMI TIME refuses a file you already own: the file is the wrong one for that blank, the keyword behind it was never fully investigated, or the blank belongs to a different chapter.

I Sent a Gift and Nothing Happened — TSUMIMI TIME Gift Timing

Why a gift in Red Chat Ritual TSUMIMI TIME does nothing: it arrived after that night's stream, the wish-list item is not one of the two timed gifts, or the scene it unlocks sits on a later day.

Keyword Won't Become an Investigation File — TSUMIMI TIME

A keyword in Red Chat Ritual TSUMIMI TIME only becomes an investigation file after it is actively searched and the reply thread is read. Here is the five-step check when nothing appears in the archive.

Open Questions — What We Still Can't Confirm About TSUMIMI TIME

Seven things we could not confirm about Red Chat Ritual TSUMIMI TIME, each with what we tried, the best current answer and a confidence rating. Written down instead of guessed at.

Red Chat Ritual TSUMIMI TIME Gameplay Guide: Stream Interventions, Chapters, and Ending Solutions

Red Chat Ritual TSUMIMI TIME gameplay explained: the daytime investigation loop, night livestream choices, Mega Chat spending and how endings branch.